Chill Out
A downloadable game
Theme: All for one and one for all
Maya for Modelling, Clip Studio for Concepting and character textures, Substance Painter for texturing Assets, Substance Designer for tileables, Unreal as game Engine
The game is unfinished. It was conceptually supposed to be a fire emblem type game with a unifying system for attacks and/or health. Isometric strategy combat game.
Status | Prototype |
Author | AlexEnglish |
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